Review: DISSIDIA FINAL FANTASY -Arcade- ORIGINAL SOUNDTRACK

I remember when Dissidia was first announced. This was the fighting game Final Fantasy fans wanted (not Ergheiz!). The scores for the first two Dissidia games were fantastic, incorporating some lovely arrangements and original themes, so I was excited to get my hands on the soundtrack album accompanying the franchise’s first foray into arcades.

What you’ll find are pretty familiar sounds. Big, bombastic orchestral originals, and orchestral-rock hybrid arrangements of your favorite Final Fantasy battle themes. The opening theme takes a more melancholy approach with the series theme, but the glitchy “Prelude” will get the nostalgia and energy flowing pretty quickly. From there, the heavy metal flows, including a thunderous version of “The Rebel Army” from Final Fantasy II, which came as a surprise, a bombastic orchestral and synth version of the Final Fantasy IV final battle theme, the latter portion of “Dancing Mad” from Final Fantasy VI, and really cool spins on the main battle theme and “Fight With Seymour” from Final Fantasy X. “Flash of Steel” from Final Fantasy XII incorporates Hitoshi Sakimoto’s signature orchestral elements and adds in chugging bass and rock percussion on top, while *Eden Under Siege” from Final Fantasy XIII comes as a welcome addition, full of grit, wailing distorted guitars, rock percussion, and strings. “Antipyretic” from Final Fantasy Tactics also gets a slow and desperate arrangement with piano and sorrowful strings. The last track offers a remix of the Dissidia main theme, “Massive Explosion,” by SQ album series arranger Novoiski, bringing in synth sweeps, chiptune, and dub step elements.

There isn’t really anything groundbreaking here in terms of arrangements, but the rock-oriented takes on classic Final Fantasy tunes should please arcade-goers. Pick the album up at CD Japan if you’re interested.