If you’re reading this blog, then it’s likely you have more than a passing interest in game music. It’s therefore likely that you’ve heard of Winifred Phillips, who’s worked on projects ranging from God of War and Assassin’s Creed III: Liberation to Speed Racer and SimAnimals.
Through this new book, Phillips walks aspiring composers through the many practical and technical considerations that go into everything from picking out gear and finding your first job to how to compose great themes and create interactive music. While the target audience is aspiring composers, anyone with an interest in videogames and/or game audio should give A Composer’s Guide to Game Music a look.
Read our review below. Continue reading Review: A Composer’s Guide to Game Music