Tag Archives: Orchestral

Review: Final Fantasy Brave Exvius

Noriyasu Agematsu is a name gamers and even game music fans may not be familiar with, but they should be. He’s had a pretty prolific career working with Elements Garden and other groups. I first came to know his work thanks to the excellent Chaos Rings soundtracks that Square Enix put out a couple years ago (I actually have review notes of these albums but never wrote my reviews… maybe I need to). For those who are super familiar, I’d love to hear some recommendations, as Agematsu has another hit on his hands with Final Fantasy Brave Exvius, and it seems as though game music fans are now taking notice.

The score features orchestral fantasy with high production values, working in lots of Final Fantasy love throughout with bits of “The Prelude,” “Final Fantasy,” and the opening notes of the original Final Fantasy battle theme as well. It feels upbeat, yet mature, as conveyed through its contemplative opener, “Moment of Recall.” There’s everything from the energetic “DUEL!!” with its addition of rock percussion and Celtic influences, the gorgeous and serene “Peaceful Village,” the spooky and dangerous “Not of this World,” and the decisive military march, “The Initiation.” The acoustic guitar and string section in “Walkabout” are incredibly upbeat and uplifting, while “Overcome the Menace” gets industrial, the grandiose “Tree of Tales” sports beautiful harp work and string swells, the soothing “Snowdrop” includes angelic choir and bells, the exotic “Mirage Palace” brings in tribal percussion, and “Amigo de Chocobo” offers a bluegrass spin on the classic. “Antiquities” is another great track that combines ethereal pads with funky synth bass, while the playfully dangerous “Force and Furious,” the amazing organ concerto “End is Night,” and the epic “Celestial Battle” close things out.

A few of my absolute favorites include the sweeping and majestic “Great Voyage,” the relaxation-inducing sway of “Joie de Vivre,” and the contemplative and mysterious piano of “Mystic Ruins.” But really, the entire score is fantastic.

So, now on to the bad news. Apparently Square Enix sold this soundtrack exclusively through their online store, and according to CD Japan, who was taking special orders for it, it’s out of print.  Fortunately it is on iTunes for $15.99, so I suggest grabbing it there.

Review: Dark Souls III Soundtrack

The Dark Souls II soundtrack was one of my favorites of 2014. So I was excited to see Yuka Kitamura and Motoi Sakuraba teaming up once again for the third, and presumably final, installment. Fans of the series should know the drill by now, no music outside of key hub areas and boss battles. That lends to score a pretty action-heavy lean, but the variety of moods presented does prevent much of the fatigue you’d expect.

The opening “Premonition” is rightfully somber and smoldering, giving a hint at what’s ahead. The titular “Dark Souls III” sports foreboding bell tolls and choir before exploding into dark and tragic strings with beautiful harmonies, while “Prologue” brings in the guttural male choir and buzzing strings that have been used throughout he series. Finally, “Firelink Shrine” is bleak and desolate with droning bass, a female choral section, and a soundscape that doesn’t feel at all safe.

As far as the boss themes go (always the highlight), “Iudex Gundyr” doesn’t disappoint with its slow build, powerful strings, rustic harpsichord, and call and response male and female choir. “Vordt of the Boreal Valley” is somewhat of a death march with chugging bass, “Curse -Rotted Greatword-,” is sweeping and frightening with its gurgling choir and sense of corruption, “Crystal Sages” is appropriately wise and methodical, and “Deacons of the Deep” sports a massive and regal organ. There’s the tense and bombastic “Pontiff Sulyvahn,” the beautiful and graceful “Dancer of the Boreal Valley,” the deep brass tones of “Old Demon King,” the small hints of beauty hidden behind a deep brooding male choir in “Oceiros, The Consumed King,” the slow and contemplative “Abyss Watchers,” the wonderful dark waltz of “Yhorm the Giant”, and the epic and tragic “Lorian.” Finally, the grandiose and elegant “Soul of Cinder” sports some references to themes of the past, which is a nice touch, and the ending themes are melancholy and somber, and not at all triumphant.

Fans of Dark Souls music will appreciate this score just as they did the others. While it’s hard to capture the same magic the third time in, Kitamura and Sakuraba have done a fantastic job with this installment, and I’m looking forward to hearing what each of them do next.

The soundtrack was available with pre-order editions of the game, so it may be difficult to find at this point, but I’m sure you can find the soundtrack CD online through various outlets.

Review: DISSIDIA FINAL FANTASY -Arcade- ORIGINAL SOUNDTRACK

I remember when Dissidia was first announced. This was the fighting game Final Fantasy fans wanted (not Ergheiz!). The scores for the first two Dissidia games were fantastic, incorporating some lovely arrangements and original themes, so I was excited to get my hands on the soundtrack album accompanying the franchise’s first foray into arcades.

What you’ll find are pretty familiar sounds. Big, bombastic orchestral originals, and orchestral-rock hybrid arrangements of your favorite Final Fantasy battle themes. The opening theme takes a more melancholy approach with the series theme, but the glitchy “Prelude” will get the nostalgia and energy flowing pretty quickly. From there, the heavy metal flows, including a thunderous version of “The Rebel Army” from Final Fantasy II, which came as a surprise, a bombastic orchestral and synth version of the Final Fantasy IV final battle theme, the latter portion of “Dancing Mad” from Final Fantasy VI, and really cool spins on the main battle theme and “Fight With Seymour” from Final Fantasy X. “Flash of Steel” from Final Fantasy XII incorporates Hitoshi Sakimoto’s signature orchestral elements and adds in chugging bass and rock percussion on top, while *Eden Under Siege” from Final Fantasy XIII comes as a welcome addition, full of grit, wailing distorted guitars, rock percussion, and strings. “Antipyretic” from Final Fantasy Tactics also gets a slow and desperate arrangement with piano and sorrowful strings. The last track offers a remix of the Dissidia main theme, “Massive Explosion,” by SQ album series arranger Novoiski, bringing in synth sweeps, chiptune, and dub step elements.

There isn’t really anything groundbreaking here in terms of arrangements, but the rock-oriented takes on classic Final Fantasy tunes should please arcade-goers. Pick the album up at CD Japan if you’re interested.

Review: STAR OCEAN 5 -Integrity and Faithlessness- Original Soundtrack

Motoi Sakuraba has had quite a prolific career. At one point, he was chugging out several four-disc soundtracks per year, all with his signature progressive rock style. He took a break from it all to work on more orchestral and choral works with his excellent Dark Souls soundtracks, but I was certainly looking forward to a return to his roots with Star Ocean 5, and the soundtrack doesn’t disappoint. There’s all the space fantasy rock you can handle, and even a few tracks that sound like they’d be right at home in Dark Souls. Expect chugging guitars, laser-like synths, and tons of rock organ; Sakuraba is back!

Four discs of material is a lot to wade through, so I’ll try to call out my favorites, which include “The Fecund Plains of Resulia,” an epic and bombastic fantasy track with a powerful and uplifting melody, “Central Resulia, The Capital” with regal strings and harpsichord, lending a rustic feel to this beautiful symphonic piece, “Spacetime Chaos” with its layered and mesmerizing pads, the horrifying “Flabbergasted” with its shrill strings atop a bed of deep brass and scattered percussion, “Cruel Fortune, How Your Wheel Doth Turn” with its heartbreaking string swells and woodwinds, “Over the Planet” with its tense and determined melody, “Lakes and Marshes With Doubt” with its layered bell tones and ethereal ambiance, “Silk Road in the Sky II” with its trippy space synth leads and Jean Michel-Jarre-esque pads, the dangerous march, “Event Horizon,” with its buzzing strings and terrifying brass swells, “Uncontrollable Anger” with its ominous and mysterious strings and bass that is reminiscent of Jaws, the tragic and sinister “Tears in the Sun Make a Rainbow,” “Mission to Deep Space” with its jazzy saxophone and electronic elements, and “Do Evil” with its beefy synth sweeps and dissonant strings.

That classic Sakuraba prog rock sound? It’s heard everywhere, but some of the standouts include “Wild Fight, No End in Sight” with his bizarre time signatures and explosive battle stylings, “Under Pressure” with a funky bass line and ominous strings and pads, and “Mortal Combat” with its lightning-fast guitar work and intense builds. In terms of channeling that dark and bombastic Dark Souls sound, look no further than “Hour of Judgement,” “Kronos,” and “Powerbroker,” all of which are tense, grandiose, and awesome.

Sakuraba fans like myself will definitely have the nostalgia flowing by the time this album is through. Newcomers will benefit from hearing Motoi Sakuraba’s classic rock stylings through the lens of his extensive experience working on more orchestral compositions over the past several years. In any case, it’s awesome, and fans of RPGs and rock music will want to pick it up on CD Japan.

Review: Xenoblade Chronicles X Original Soundtrack

The announcement that anime and film composer Hiroyuki Sawano would be working on Xenoblade Chronicles X was met with a lot of excitement. The team was going all out with the score, and for anyone who’s played the game, the vast landscapes that are at the same time primeval and futuristic are captured perfectly in Sawano’s blend of epic orchestral, electronic, rock, hip-hop, vocal and piano ballads, and more. There are sleek production values throughout, and while the track titles are often unreadable (presented as alpha-numeric gibberish), making it hard to find your favorite moments, listening from start to finish will present numerous outstanding moments.

Many of the in-game themes have been spliced together and shift pretty dramatically in mood over the course of a single track, so it’s hard to describe individual tracks, but the variety is pretty staggering. The four-disc collection begins with a bang, with the epic choir and strings of “CODENAMEZ” and the uplifting main theme, “THEMEX.” “LP” presents a soundscape that’s exotic and alien, complete with pretty bell tones, while “MONOX” sports a smooth electronic vibe before hitting the powerful main theme again. The ethereal “Nemousu” is beautiful yet melancholy with its use of choir and bells, while the tracks from the central hub city, New LA, include hip hop elements mixed with rock and electronica. The battle themes, “Black Tar” and “Uncontrollable” are both great at building tension and getting you pumped with their heavy electronics and hip hop vocals in the former and male/female duet in the latter. Other areas of the game feature funk, blues, and even tread on Celtic territory. One track even makes use of phone noises and scary screeches to create a tense atmosphere, while another brings in ethnic instruments that are perfect accompaniments for an arid desert. Anyone who’s played the game will also know the music featured in Primordia, which has a distinctly prehistoric sound with rock elements, heavy string stabs and a driving melody that will leave you wanting to explore every nook and cranny of this foreign world. There are also some nice solo piano tracks tucked away on the last disc.

I mentioned vocals earlier, but in addition to the battle and New LA themes, there are a number of other vocal tracks. “You Voice” is a grungy pop rock track, “Wir fliegen” is a pumping electronic piece with German vocals, and “By my side” is a sweet pop rock ballad with cheesy lyrics reminiscent of the GENKI ROCKETS. “Don’t Worry” also stands out with its 80s synths and sticky sweet electronic synth pop vibe. The star, however, is “In the forest,” which is featured three separate times on the album, featuring an epic orchestral and choir backing alongside spoken narration-style singing.

In all, fans of the game should enjoy what’s on offer here. While it’s not organized in a way to find your favorite tracks, you’ll be right at home with all of the music here. It’s epic, it’s well produced, and it’s memorable. Grab the four-disc set at CD Japan if you’re interested.

DRUAGA ONLINE -THE STORY OF AON- SOUNDTRACK (SRIN-1121)

While Druaga Online -The Story of Aon- was never released outside of Japan, I think a lot of RPG fans can get behind an arcade-based RPG with online four player co-op. What drew my attention to the soundtrack was the eclectic combination of composers, which includes SuperSweep’s Ayako Sasao, StudioMINSTREL’s Hiroto Saito, and Bandai Namco composers Junko Ozawa and Hiroyuki Kawada. True to the eclectic nature of the team, the soundtrack offers upbeat orchestral, electronic, and rock in adventurous fantasy fashion.

Listeners will enjoy the infectious synth pop castle theme as well as the main character themes, which include playfully epic rock (“Gilgamesh”), bubbly electonics (“Ki”), and even industrial (“Xeovalga”). The map themes will also stand out with the exotic woodwinds of “Windy Prairie,” the grand orchestral stylings of “Hanging Gardens,” and the funky Castlevania-esque “Floating Island,” which even sports bagpipes at one point. Rounding out the two-disc collection are the gloriously defaint “Heavenly Palace,” the explosive final battle theme, and the triumphant and rustic ending theme complete with harpsichord.

Check out SuperSweep’s soundtrack sampler on YouTube and pick out the soundtrack on CD Japan if you’re interested.

ODIN SPHERE LEIFTHRASIR Original Soundtrack (BSPE-1057~8)

Odin Sphere fans should rejoice. Not only is the game being released in HD remake form, but there’s new music written by Basiscape written specifically for the new version as well. Basiscape has released the two-disc soundtrack on Basiscape Records, available in physical CD format in Japan (see CD Japan) or digitally on iTunes International.

Fans of Hitoshi Sakimoto and Basiscape will find a lot to love. From the beautiful new version of the main theme complete with choir to tense Sakimoto-esque battle themes, a mysterious and serene forest theme, an oppressive lava area theme with clattering chimes, a mischievous forest kingdom, an otherworldly netherworld, and a soothing track to listen to while digging through the text archive, there’s something for every fantasy music lover. There’s playful and exotic, heroic and energetic, and bombastic and regal. Even flamenco and Celtic music make an appearance. In addition to the new tracks, there are also five arranged versions from the original score and this new material to enjoy.

Grab if it you’re an Odin Sphere or Basiscape fan!

Review: The Orchestral SaGa -Legend of Music-

The SaGa series has been around since 1989 and is much beloved, particularly in Japan. Given that several of the games in the series didn’t make it outside of Japan, it’s not as well known as say Final Fantasy or Dragon Quest, but it has a strong musical heritage featuring some of the best composers and music that JRPGs have had to offer. This live orchestral arrangement album is the latest reminder of just how great this music is, and JRPG fans ought to take note if they haven’t already.

The two-disc album opens with a 12-minute-long SaGa series medley that touches on the lovely main theme from the Game Boy SaGa titles as well as the more widely-known Romancing SaGa main theme, and everything in between and after. This is a perfect showcase of the majesty and energy of the SaGa series soundtracks. The album presents various medleys of two or more tracks, visiting numerous sets of battle themes for which the series has come to be known (see our reviews of the SaGa battle arrange albums). There’s a little bit of everything including the subdued final dungeon medley from Romancing SaGa, the sweet and fluttering opening medley from SaGa Frontier 2 that sounds like Christmas morning, and the playful Feldschlacht medley also from SaGa Frontier 2 that elevates the fairly well-known theme to a more serious level with an added drum set and jazzy vibe. There’s exotic and bombastic with the Asellus medley from SaGa Frontier, and finally, epic rock percussion and guitar in a battle medley from Romancing SaGa that ends things with a bang.

If you haven’t given SaGa music a chance yet, here’s your opportunity. It’s not going to get much better than the live orchestral treatment, and true to what series fans would want, the heavy focus on battle themes should get you caught up in no time. The album’s available on CD Japan (standard version), and you can even order the bonus Square Enix shop version that includes an extra disc with a couple piano arrangements on special order.

Review: MOBIUS FINAL FANTASY Original Soundtrack

Mitsuto Suzuki was known mainly as an audio programmer, solo artist, and arranger until he broke out into composing with The 3rd Birthday and later, Final Fantasy XIII-2 and Lightning Returns. We discussed his work on the SCHOOLGIRL STRIKERS last year. There’s been a lot of anticipation for his full-length score for MOBIUS FINAL FANTASY, and it’s finally here.

Fans of his work on Final Fantasy will be pleased. There’s a nice blend of atmospheric textures and orchestra. There are several Final Fantasy references as well, which are tastefully done. In fact, Suzuki provides some of the most refreshing takes on both the “Final Fantasy” theme and “The Prelude” by using fragments of the themes alongside his ethereal blend of choir and pads that makes for a wonderful listening experience. Chocobo makes an appearance with the vocaloid “Chocobattle!”, and there’s also a metal battle theme that heavily references “Battle Scene” from the original Final Fantasy (very cool!). Finally, there’s a new spin on the Final Fantasy VI battle theme with some metal layered over the top of the original recording.

His bombastic “Legend – Mobius Final Fantasy” blends filtered guitars and bombastic orchestra and choir into a powerful theme, while “Wol’s Theme – The Journey Begins,” is sweet and catchy. This theme is featured many times throughout the score to great effect, with relaxing, tropical, and the upbeat, funky, and pop-oriented main version being featured throughout. “Dancing Edge” is a super cool dubstep-infused track brimming with positive energy, “The Forsaken World” works in ethereal pads and piano/acoustic guitar in an unsettling combination, and “Attack Ignition” is a heavy dancefloor tune. “The Rune Crystal” layers pads and bells in a beautiful and otherworldly fashion, “Sarah’s Theme” brings in sweeping orchestra and choir, and “Lightway” introduces massive pads and a spacey melody. “Among the Musty” sports hauntingly beautiful guitar work, “Just Desserts – Second Helping” is a super energetic orchestral track featuring snippets of the Final Fantasy theme, and “Infinite Arena” is an upbeat rock track with that feels like Final Fantasy battle themes of old, while “Echo’s Theme” features mischievous chattering, a sweet and innocent piano melody, and la-la choir. Coming to the end, “The Last Stand” sports epic choir and orchestra and the sound of machinery chugging, “The Azure Witch” gets cool piano and pads with rapid piano playing, and the closing “Palamecia Breeze” brings in harp runs from “The Prelude” behind a beautiful piano and pads melody, and is absolutely gorgeous.

Fans of Mitsuto Suzuki should be pleased with more of his unique sound. The two-disc album is available on CD Japan.

Muramasa Rebirth Genroku Legends Original Soundtrack (BSPE-1054~5)

Do you love Muramasa? The game is gorgeous, and the soundtrack by Basiscape has also received high praise. Muramasa has seen several album releases with a soundtrack and arrange album to date, but this latest collection from Basiscape Records brings together new music created for the PlayStation Vita port Muramasa Rebirth DLC packs, composed by the Basiscape team.

Fans of the original score should feel right at home. Lots of beautifully-layered Japanese instruments abounds, complete with rock and orchestral backings as appropriate. The opener, “Strike the Four Strings,” features studio head Hitoshi Sakimoto’s memorable theme and other standouts include the contemplative and sweeping “Mountains and Rivers,” the decisive orchestral piece “Perseverance,” and healing “High-Rise Buildings,” the lovely vocal theme with piano accompaniment titled “Rice Flower,” the gorgeously flowing strings of “Astonishing Sight,” the cool jazz fusion of “Solid Fortress,” the super serious espionage-esque “Pursuit,” the pop-tinged “External Traveller,” and the mischievous “Extraordinary Talent.”

While the physical two-disc set is available in Japan and is covered in artwork by Vanillaware, the album is available on the iTunes US store if you’re interested.