Tag Archives: Wii U

Review: Star Fox Zero

Star Fox soundtracks are some of my favorites. Nintendo’s take on science fiction with majestic orchestra and electronic elements has been a treat since the original Star Fox on the SNES, and while the team at Bandai Namco was largely responsible for this soundtrack, I was curious to see how they’d treat the source material. Overall, it’s a rather grand and serious orchestral score with a lot of references to classic Star Fox themes, and I think anyone who played through the game was sure to enjoythe music.

The score overall is quite large and covers a lot of ground, making it even more unfortunate that Nintendo is unlikely to publish a soundtrack. I’ll simply call out some of my favorites that you may pay special attention to as you play through the game and hear them for yourself. Right out of the gate with the title theme, you get bombastic orchestra that sets the stage for an epic adventure in space. I got an immediate kick out of the theme that plays when you complete training, as it’s glorious and triumphant, working in the Star Fox theme and incorporating some cool rock percussion alongside the fancy synth work. Corneria gets the blood pumping with a tense take on the main theme, while the laid back map theme (my favorite track) works in electronic percussion and beautiful harmonies. Area 3 gets fast-paced drum ‘n’ bass, Katt gets a playful jazz theme with meows at the end, and the track that plays when you complete a mission is a sleek electronic march that is an arrangement of the classic victory tune. The Star Fox theme itself is an upbeat and bouncy march with little synth runs that are a nice touch, while Fortuna gets a tropical forest vibe complete with marimba and male choral chanting. Towards the end, Venom is accompanied by droning tones and scattered notes, adding to the tension, and even deeper into the planet, you get repetitive whirring and string stabs that are almost maddening. Andross gets a sinister theme with choir and big brass. The lengthy ending sequence sports the expected triumphant orchestral territory, but there’s some chillout material that I really enjoyed.

In all, I was pleased with the Star Fox Zero soundtrack. I’d love to see it published some day, but it hasn’t happened yet. Perhaps it’ll get picked up by an external publisher like we’ve been seeing with recent Pokemon, Zelda, and Fire Emblem releases.

Review: Xenoblade Chronicles X Original Soundtrack

The announcement that anime and film composer Hiroyuki Sawano would be working on Xenoblade Chronicles X was met with a lot of excitement. The team was going all out with the score, and for anyone who’s played the game, the vast landscapes that are at the same time primeval and futuristic are captured perfectly in Sawano’s blend of epic orchestral, electronic, rock, hip-hop, vocal and piano ballads, and more. There are sleek production values throughout, and while the track titles are often unreadable (presented as alpha-numeric gibberish), making it hard to find your favorite moments, listening from start to finish will present numerous outstanding moments.

Many of the in-game themes have been spliced together and shift pretty dramatically in mood over the course of a single track, so it’s hard to describe individual tracks, but the variety is pretty staggering. The four-disc collection begins with a bang, with the epic choir and strings of “CODENAMEZ” and the uplifting main theme, “THEMEX.” “LP” presents a soundscape that’s exotic and alien, complete with pretty bell tones, while “MONOX” sports a smooth electronic vibe before hitting the powerful main theme again. The ethereal “Nemousu” is beautiful yet melancholy with its use of choir and bells, while the tracks from the central hub city, New LA, include hip hop elements mixed with rock and electronica. The battle themes, “Black Tar” and “Uncontrollable” are both great at building tension and getting you pumped with their heavy electronics and hip hop vocals in the former and male/female duet in the latter. Other areas of the game feature funk, blues, and even tread on Celtic territory. One track even makes use of phone noises and scary screeches to create a tense atmosphere, while another brings in ethnic instruments that are perfect accompaniments for an arid desert. Anyone who’s played the game will also know the music featured in Primordia, which has a distinctly prehistoric sound with rock elements, heavy string stabs and a driving melody that will leave you wanting¬†to explore every nook and cranny of this foreign world. There are also some nice solo piano tracks tucked away on the last disc.

I mentioned vocals earlier, but in addition to the battle and New LA themes, there are a number of other vocal tracks. “You Voice” is a grungy pop rock track, “Wir fliegen” is a pumping electronic piece with German vocals, and “By my side” is a sweet pop rock ballad with cheesy lyrics reminiscent of the GENKI ROCKETS. “Don’t Worry” also stands out with its 80s synths and sticky sweet electronic synth pop vibe. The star, however, is “In the forest,” which is featured three separate times on the album, featuring an epic orchestral and choir backing alongside spoken narration-style singing.

In all, fans of the game should enjoy what’s on offer here. While it’s not organized in a way to find your favorite tracks, you’ll be right at home with all of the music here. It’s epic, it’s well produced, and it’s memorable. Grab the four-disc set at CD Japan if you’re interested.

Review: Super Smash Bros. for Wii U

I’ve finally dug through the 400+ songs featured in Super Smash Bros. for Wii U. I was particularly pleased with the Super Smash Bros. for 3DS soundtrack that I reviewed a couple months back, and the Wii U soundtrack is a staggering three-to-four times bigger.

Now, while many of those tracks are original soundtrack versions and returning arrangements from Melee and Brawl (which are excellent themselves), there’s still new arrangements to enjoy.

Let’s have a listen. Continue reading Review: Super Smash Bros. for Wii U

Review: Hyrule Warriors

Everyone knew from the moment Hyrule Warriors was announced that this game would be all about fan service. I’ve personally never delved into the Dynasty Warriors series, mainly because the setting didn’t appeal to me very much, but a similar game taking place in Hyrule with all my favorite Zelda characters? I knew I’d be in ¬†for a treat.

One thing that was never discussed leading up to launch was the game’s soundtrack. Would there be an original score? Would we get renditions of our favorite Zelda tunes, and if so, in the rockin’ style that Dynasty Warriors is known for, or a more orchestral approach that we know from the Zelda franchise?

I’ll say I wasn’t disappointed. Read our review below. Continue reading Review: Hyrule Warriors

Review: Mario Kart 8 Soundtrack

I always figured that Mario Kart would be the last hold out from Nintendo, doomed to host cheesy synth sounds for its soundtracks for all eternity. We’ve seen Super Mario and The Legend of Zelda get the orchestral treatment, but Mario Kart is a party game, so when Mario Kart 8 was announced, I didn’t expect anything new on the sound front.

I was mistaken, however, as Nintendo has really gone all out once again for this score. Given the time and attention that the large sound team at Nintendo put into the game, including contributions from Shiho Fujii, Atsuko Asahi, Ryo Nagamatsu, Yasuaki Iwata, and direction by Kenta Nagata, I thought we should dig in and take a look at what they’ve accomplished.

Read impressions below. Continue reading Review: Mario Kart 8 Soundtrack